Experience:Level Designer, Bethesda SoftworksAugust 2007 - August 2009 - Designing gameplay areas
- Creating backstory for areas, often interpreted through visuals rather than words
- AI Pathing/Navigation
- Scripted AI behavior
- Custom event scripting
- Writing, including notes and dialog
- Overall Script Implementation / System Design for Traps
- Facilitating communication between artists, programmers and other designers
- Technical writing and documentation
- Interfacing with programmers in order to further develop new technical systems
Projects include:- Unannounced Project
- Fallout 3
- Fallout 3 DLC The Pitt
- Fallout 3 DLC Broken Steel
- Fallout 3 DLC Point Lookout
- Fallout 3 DLC Mothership Zeta
QA Tester, Bethesda Softworks January 2006 – July 2007 - Rigorous stress-testing of software throughout the development cycle
- Find and report defects
- Verify software meets technical requirements from console makers
- Created Excel checklist for Sony technical requirements, providing testing steps to facilitate testing of technical requirements.
- Awarded QA Tester of the Quarter
Land Surveyor, Gutschick, Little and Weber, P.A.
July 2004 – July 2005 - Field Crew
- Instrument Operator
Skills:- Interpersonal/Cooperation Skills
- Microsoft Office/Excel/Powerpoint
- Game Development Tools
- Bethesda Development Tools (Oblivion and Fallout 3)
- Unreal 2 Engine (200+ hours)
- Unreal 3 Engine/UDK (50+ hours)
- Torque Game Builder (50+ hours)
- Programming Languages
- C/C++
- Java
- UnrealScript
- Bethesda Softworks Proprietary Scripting Language
- x86 Assembly
- TorqueScript
Education:University of Miami B.S., Electrical/Computer Engineering1999 – 2003 Studies/Projects of Note: - Vector Mathematics
- Analog/Digital Circuitry
- Maya 3D Art
- Various languages including x86 assembly, C, C++, Java
- Assembly project interfacing a Super Nintendo controller with a computer
- Independent Study programming for Game Boy Advance
- Senior Project involving an accelerometer-based mouse peripheral
References:
Available upon request
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