Screen Shots
Wizard with a Gun
Wizard with a Gun
Wizard with a Gun's level design features a procedural world building system that weaves hand-made level regions together with noise-based and algorithmic approaches.
Fallout 3
Fallout 3
My work on Fallout 3 includes interior and exterior spaces, as well as linear and open-world gameplay approaches.
Torchlight 2
Torchlight 2
In Torchlight 2 I composed roughly 1/4 of the level chunks in the game, made linear spaces, created reusable highly-randomized decorations, and also created highly scripted events.